A downloadable game for Windows, macOS, and Linux

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In less than 6 months I made this piece of game art... Hope you have fun.

Better to play it with gamepad.

Made on Godot Engine.

keys WASD/ joy left stick — move
key E/ joy Y - action/read/get-in-get out
key Space/ joy A - jump key F/ joy X - shoot
key Shift/ joy L1 - stand still(when shoot)
key Ctrl / joy L2 - lie
key Esc / joy start - Options
key Esc, BackSpace / joy B - Back


Download NowName your own price

Click download now to get access to the following files:

CGA_windows 64bit.zip 77 MB
CGA_linux.zip 80 MB
CGA_mac.zip 80 MB


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Very interesting game! I really enjoyed the retro art style and music, it created a nice vibe in the game. When I got to the rocket I ended up getting stuck in a corner and even if I tried to turn it (the rocket was lying on one side) I couldn't and even when the rocket's health hit 0 nothing happened. Other than that I did enjoy it and I like how after you hit the enemies once they attacked you, keep up the good work :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)


I'm glad that you liked it. Well, I have even more ideas for the future game, which will be much bigger and also include my favourite rocket mechanics.

Never heard about this contest. But I guess I should try it)


That sounds great! :D

(1 edit) (+2)

Enjoyed this game quite a bit.

Graphics - 4/5 (Animation is nice but art can be improve)

Sound design - 5/5 (Liked the music and sound effects)

Controls - 3/5 (Too many buttons are on the left hand side)

Feel - 3/5 (Feedback can be improved especially when taking damage)

Overall - 7/10 (Would play again)

Well, this game was made for the Vehicle. That's what I polished. I didn't much care about other things. That's will be for the next time.

>>Animation is nice but art can be improve

For animations Bakudas can be thanked.